Paperback, 320 pages

English language

Published Aug. 10, 1989 by Orbit.

ISBN:
978-1-85723-146-5
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4 stars (32 reviews)

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer, and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - a very possibly his death.

22 editions

Great

4 stars

Even though it was a re-read I read this within 3 days. The story is very captivating. The second of the Culture novels we get a deep dive into it and then we get another deep dive into another alien culture which is quite imaginative. At the heart of this novel is the thrill of games. A lot of people can relate to that nowadays and yet, there aren't that many genre books focussed on that. Although this was written at the end of the 80s the use of they as a single pronoun wasn't yet a thing in literature and the view of gender presented in this book is quite binary (and also heteronormative). Even though gender relations and policy play a big role in Azad and are discussed in the novel. Well, you can't have it all, I guess. A must-read for all sci-fi fans.

Review of 'The Player of Games' on 'Goodreads'

4 stars

This is one of the books I am reading to get in the mood for my Eclipse Phase Game.

This is a very interesting Sci-Fi book. I could not really get into the First Culture book "consider phlebas" but after finishing this one I think I am going to have to give it another try.

The interesting aspect of the book is that it describes futuristic games in a way that I don't quite get a real sense of what is going on, however I get enough of the feeling for the games played that I understand it in general terms.
Very interesting for a gamer of any caliber.

Review of "L' homme des jeux" on 'Goodreads'

5 stars

La bonne SF distrait, la grande SF questionne.
je pense que c'est sur ce préambule qu'il faut entamer cette note de lecture de l'Homme des jeux.
En effet, dans ce roman, on est distrait, mais on est aussi instruit, sur des choses fondamentales : le rôle essentiel du langage et du jeu en tant que modèles de civilisation, l'humanité des machines et l'inhumanité des êtres vivants, et tant d'autre chose.
Mais commençons donc par un rapide résumé.
Dans la Culture, Jernau Gurgueh est un joueur-de-jeu, un homme habile à tous les jeux et reconnu, dans cette civilisation de l'abondance, pour cette qualité. On pourrait même dire qu'il en est un champion. Et comme tout champion, il s'ennuie, seul, sur le sommet inaccessible de sa gloire. C'est pourquoi, à la suite d'un enchaînement de circonstances spécial, se retrouve-t-il entre les mains de Contact, le sous-ensemble de la Culture désireux d'entrer en …

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