Shadow of the Colossus

Paperback, 194 pages

English language

Published June 4, 2014 by Boss Fight Books.

ISBN:
978-1-940535-10-4
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4 stars (2 reviews)

A massive, open world, brimming with mystery. A gauntlet of giants to overcome, living levels that must be destroyed... but to what end? Since its 2005 release, Fumito Ueda's minimal-yet-epic masterpiece, Shadow of the Colossus, has often been hailed as one of the greatest video games of all time.

But why is Shadow still utterly unique over a decade later? Nick Suttner examines this question and others while journeying across Shadow’s expanses—stopping along the way to speak to developers about the game’s influence, examine the culture around its unfinished mysteries, and investigate the game's colossal impact on his own beliefs about games, art, and life.

1 edition

Shadow of the Colossus

4 stars

1) “[Like] so many wonderful moments in life and art, Shadow of the Colossus is defined by the space between its lines: the gulf between its quieter, contemplative moments and its tremendous spectacle. Strung end to end, its titanic battles would make for an amazing if exhausting barrage of action. But driving your horse across an imposing sunbaked expanse, twisting up through shade-mottled woods, only to find your ageless, unwitting foe at rest in the stillness of a lake gives the encounter exactly the breathing room it needs.”

2) “Valus is Ueda’s favorite colossus, a critically important introduction to the true meat of the game—one that took significant trial-and-error to get just right. It feels unfair until the moment it doesn't, all the accomplishment of fighting a ‘boss’ without the typical buildup. But at the same time I feel a bit conflicted by the violence of my actions and the …

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