Video Games Public
Created by Babel Molotov and managed by
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The Kojima Code by Terry Wolfe
How far would you go to break the chains of destiny? In the case of HIDEO KOJIMA, way past the …
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Character Development and Storytelling for Games (Game Development Series) by Lee Sheldon (Course PTR Game Development)
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Walking Simulators by Sofía Francisco Galisteo
4 stars
La industria del videojuego ha observado una nueva explosión minimalista con la llegada de un nuevo género: el walking simulator. …
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Marx at the Arcade by Jamie Woodcock
4 stars
In Marx at the Arcade, acclaimed researcher Jamie Woodcock delves into the hidden abode of the gaming industry. In an …
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Shadow of the Colossus by Nick Suttner (Boss Fight Books, #10)
4 stars
A massive, open world, brimming with mystery. A gauntlet of giants to overcome, living levels that must be destroyed... but …
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Heterotopias 001 by Gareth Damian Martin (Heterotopias, #01)
Issue 001 discusses the worlds and architecture of four games, from the darkly poetic laboratories of Playdead’s Inside to the …
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Metal Gear Solid by Ashly Burch, Anthony Burch (Boss Fight Books, #09)
4 stars
Before they co-created the hit web series Hey Ash, Whatcha Playin'?, before Anthony was lead writer of Borderlands 2, before …
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Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the …
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Ideological Games by Paula Velasco Padial, Antonio Flores Ledesma
El videojuego ha pasado de ser underground a convertirse en entretenimiento de masas. En el proceso se ha integrado perfectamente …
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BradyGames' Power-Up: How Japanese Video Games Gave the World an Extra Life, by Chris Kohler, is a unique book …














