Video Games Public

Created by Babel Molotov and managed by

  1. Uncharted by 

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    La saga Uncharted es la cima de los videojuegos que querían ser películas. Nathan Drake, Chloe Frazer, Elena Fisher, Víctor …

  2. La vida en juego by 

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    Se puede pensar en el videojuego como un mero entretenimiento, pero hay otra forma de verlos: como dispositivos que reflejan …

  3. Half-Real by 

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    A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the …

  4. Commodore VIC 20 by 

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    Commodore VIC 20: A Visual History is a book about the computer that marked Commodore's debut in home computing: it …

  5. Playing War by 

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    No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such …

  6. The Making of Prince of Persia by 

    Before Prince of Persia was a best-selling video game franchise and a Jerry Bruckheimer movie, it was an Apple II …

  7. Video Games as Culture by ,

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    Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video …

  8. Unit Operations by 

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    In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that …

  9. The Unity Game Engine and the Circuits of Cultural Software by ,

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    Videogames were once made with a vast range of tools and technologies, but in recent years a small number of …

  10. Play Anything by 

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    How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds-forges a new path for creativity …

  11. The Grasshopper by 

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    In the mid twentieth century the philosopher Ludwig Wittgenstein famously asserted that games are indefinable; there are no common threads …

  12. My Mother Was a Computer by 

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    We live in a world, according to N. Katherine Hayles, where new languages are constantly emerging, proliferating, and fading into …

  13. Ludopolitics by 

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    If the fantasy of control is the problem, then videogame controllers are the solution. What can videogames tell us about …

  14. How to Talk about Videogames by 

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    Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization …

  15. Ghosts in the Machine by 

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    Ghosts in the Machine is an anthology of 13 original short stories that each look at the imperfections of life …

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