Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little "tweaks" have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard. What could possibly go wrong? An American hacker in King Arthur's court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin ... and not, y'know, die or anything.
Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little "tweaks" have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard. What could possibly go wrong? An American hacker in King Arthur's court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin ... and not, y'know, die or anything.
Review of 'Off to Be the Wizard (Magic 2.0, #1)' on 'Goodreads'
4 stars
Supremely enjoyable. And a great story. Only thing that makes it a 4 instead of 5, is that Meyer is not that great of a writer. The language was very simple and used cheap plot devices, but the story, people, and events are so enjoyable that you easily over look the writing.
I'd still recommend it.
Supremely enjoyable. And a great story. Only thing that makes it a 4 instead of 5, is that Meyer is not that great of a writer. The language was very simple and used cheap plot devices, but the story, people, and events are so enjoyable that you easily over look the writing.