A lot of fun here. A lot of angst. A window into what it's like on the inside looking out.
The characters weren't exactly fun, but they felt real, even when they played new roles. I couldn't help but like them as they struggled to work together, to support each other, and to find a way through they each could live with.
When I started this story, I wasn't sure which world represented the NPC. Was it the one being held up as real life? Or the one in the game? Like is Tar's job at the museum the NPC role or is it their role in the game? Neither? Both?
The tension gets resolved nicely before the story ends but it really made me think about how that game space exists for me. Digitally or mentally. Digitally AND mentally.