Extra lives

why video games matter

Hardcover, 218 pages

English language

Published Nov. 13, 2010 by Pantheon Books.

ISBN:
978-0-307-37870-5
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OCLC Number:
452281355

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4 stars (2 reviews)

A personal assessment of the author's addiction to video games explores his favorites, their roles as modern forms of popular art, and their habit-forming appeal while considering how he has neglected his professional and social responsibilities in favorof gaming activities.

1 edition

Review of 'Extra lives' on 'Goodreads'

4 stars

As a gaming aficionado myself this is a book that I read through from cover to cover with very few pauses in-between. Gaming as a hobby / interest is still something that many people don't necessarily approve of as a good use of time and anyone who loves games even more than a little bit must by necessity be a bit strange. In some cases they are right as not every game out there deserves anything more than a second of your precious time but the same can be said for movies or books or music.

What makes gaming unique when compared to a lot of other industries out there is the amount of control we as consumers of that medium are able to exert. Of course most games are strictly plot driven games that don't allow you to dictate the plot to any large degree other than choosing to …

Review of 'Extra lives' on 'Goodreads'

3 stars

It's a tough sell. The author has to make his book accessible enough for non-gamers, but still interesting enough for gamers of all levels. As a result, this book veers erratically between a genuinely entertaining 'experiential' account of the author's video gaming habits, and a boring, dime-a-dozen primer on video games. For example, the blow-by-blow recounting of the opening minutes of Resident Evil might be interesting to someone who has never played the game before, but as someone who has played that game (and especially that section of that game) more times than he cares to admit, I found that there were very few actual insights in this chapter.

I recently listened to an interview with the author on the Brainy Gamer podcast. The pre-defined audience of this podcast allowed him to go into a lot of detail regarding his thoughts on the relationship between cocaine and GTA IV, and …

Subjects

  • Social aspects
  • Video games
  • History