On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts.
Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel …
On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts.
Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.
But I didn't enjoy it. Though I can understand why people might like it, I won't be recommending it to anyone.
Overall I think I just found Sam and Sadie unlikeable as characters. I feel like they were pretty jerky to everyone around them, and each other, and themselves, for pretty much of the time.
I also didn't like how some elements of the story were "ret-con'd" in several chapters later: "oh hey, I never mentioned he's had a dog this whole time, well he has, and now I'll detail those past events, even though we're five chapters beyond that point." And on a similar point, there are several plotlines and characters that get introduced that seemingly go nowhere, or just outright get left undeveloped after they serve their singular purpose of introducing "blank". Like, for example, the dog.
Finally, I found the ending completely …
But I didn't enjoy it.
Though I can understand why people might like it, I won't be recommending it to anyone.
Overall I think I just found Sam and Sadie unlikeable as characters. I feel like they were pretty jerky to everyone around them, and each other, and themselves, for pretty much of the time.
I also didn't like how some elements of the story were "ret-con'd" in several chapters later: "oh hey, I never mentioned he's had a dog this whole time, well he has, and now I'll detail those past events, even though we're five chapters beyond that point." And on a similar point, there are several plotlines and characters that get introduced that seemingly go nowhere, or just outright get left undeveloped after they serve their singular purpose of introducing "blank". Like, for example, the dog.
Finally, I found the ending completely unsatisfying. I know this is a subjective point, but the last page kind of just happened and then I realised that the next bit of text was acknowledgements and not another chapter.
Never has a book made me feel so nostalgic for all the computer games I played growing up. The book is littered with references to games, both real and the ones created by book's characters, which tell a tale of friendship.
Never has a book made me feel so nostalgic for all the computer games I played growing up. The book is littered with references to games, both real and the ones created by book's characters, which tell a tale of friendship.
Este libro me ha hecho sentir como cuando sientes con alguien una intimidad instantánea. En un chat, en un viaje en autobús... das por casualidad con alguien con quien puedes conversar como si os conocierais de toda la vida. Mejor y más intensamente que si os conocierais.
Unos personajes desagradables a ratos pero siempre creíbles y humanos. Hay fealdad y desgracia pero sin regodeo. Una narración inteligente, que juega contigo, y una traducción superior a la media, que hace frente a bastantes complicaciones con elegancia. Maravilloso.