#shadowrun

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Last night we had another game. Unfortunately a bit of a dungeon exploration game, as we had to find vintage barbies in a hoarders' warehouse. Hoarders that thought securing their hoard with bear traps, monofilament wires, and trained devil rats was a good idea.
Slow going.

: our group was hired by some unlikeable Mr Johnson to get some item from the warehouse of some dead hoarders.
So far every attempt had ended in death. My nurse/street samurai indeed managed to damage one if the most dangerous creatures there, but her player was not happy about me missing the mark that much. The gargoyle (or as we all had no actual skill in identifying it: the stone bastard) was brought down by the shaman, who went on to heal the other pc and keeled over from drain

My roleplaying stats for 2025:
* ran 34 games on Grenzland (of those 2 Hidden Fortress (Star Wars OSR) and 3 Pirates of Drinax (MgT2), the rest was part of the Glimmermark campaign (Labyrinth Lord)
* played in 9 games on Grenzland (Dolmenwood and the Montag in Zuerich games which were largely not on Monday)
* attended 1 con (Cauldron Euro OSR Con, played 5 games)
* ran/played 19 games of 3rd edition
* posted 25 roleplaying-related blog posts
* published 1 fanzine article

session today: we managed to completely miss the mark and stole the wrong vehicle from the place we were investigating. Turns out it was a vintage car worth enough to give us a good payoff, but it wasn't the car we were supposed to find.

I've always fancied a "generational" campaign that featured the same "runner crew" as it changes and grows over the years and decades - starting in the year 2025, and following the twists and turns of the Shadowrun metaplot.

But I want to use the same rule system throughout. The various Shadowrun editions are too messy for my tastes. And I do not have the free time to convert it to GURPS.

So now I am wondering if might do the trick. Has anyone here run a campaign with it?

https://sine-nomine-publishing.myshopify.com/collections/cities-without-number

[Shadowrun] Retrospective: Dreamchipper (1989)

Y…eah. I mean, I have been doing these things for old DSA scenarios already, so now I get to do them for old Shadowrun ones as well. And Dreamchipper definitely is one of the oldest ones on the block, technically the second of independent scenarios after DNA/DOA (and the fourth after the venerated Food Fight in the rulebook and Silver Angel which was a pack in with the GM screen).

And it’s not even such a bad start. Unlike the previous scenarios this one is the first REAL Shadowrun scenario. Meaning: this is the first one that has all the common tropes that would become the stock in trade for future Shadowrun scenarios. Silver Angel already had part of this, but was organized differently, while DNA/DOA was very railroady in some parts, more so than a lot of later scenarios. It also tried …

I have the feeling old Shadowrun scenarios really didn't expect people to build their characters quite as effective as they can be even in third edition. With old I mean the really old 1e stuff. There's this whole difference in approach. It feels like the game was supposed to be about these scrappy little criminals for hire fighting the man, and your average SR3 character feels like some special ops guy right out of the gate.

Hello people! In today's , I will be telling you a bit about myself! I am (though grew up with little Jewish influence around me sadly) and brand new to Babka, and excited to be here.

This lass be Canadian, and some things she loves are , video games, reading and , and ! She doth not know how she feeleth about speaking of herself in the third person.

Silliness aside, I hope to make some new friends here. My brain is ready!

First session of classic module "Queen Euphoria" today. The players decided to max out gathered information by going to the most reliable source they could think of for their target: one of Euphoria's manic-obsessive stalkers.

Even more effective: instead of trying to force it out of the poor troll they just decided to steal his computer terminal and look at his electronic board of madness instead.

I was like... huh, yeah, that would work.

today: my gator shaman jumped into a metaplane and nearly died because the plane wanted him to use his actual physical characteristics to get out again (and defaulting to a 2 in body ain't nice).